All of the following are class features of the incantatrix
prestige class.
Weapon and Armor Proficiency
Incantatrixes gain no proficiency with any weapon, armor, or shield. Armor check penalties
for armor heavier than leather apply to the skills Balance, Climb,
Escape A rtist, Hide, Jump, Move Silently, Sleight of Hand, and
Tumble, and double the normal armor check penalty applies to
Swim checks.
Spells per Day/Spells Known
When a new incantatrix level is
gained, the character gains new spells per day (and spells known,
if applicable) as if she had also gained a level in whatever arcane
spellcasting class granted her access to 3rd-level spells before
she added the prestige class. She does not, however, gain any
other benefit a character of that class would have gained (bonus
metamagic or item creation feats, bard or assassin abilities, and
so on), except for an increased effective level of spellcasting. This
essentially means that she adds the level of incantatrix to the level
of whatever other arcane spellcasting class granted her access to
3rd-level spells, then determines spells per day, spells known, and
caster level accordingly.
If a character had more than one arcane spellcasting class that
granted access to 3rd-level spells before she became an incantatrix,
she must decide to which class she adds each level of incantatrix
for the purpose of determining spells per day and spells known.
Bonus Metamagic Feat: At 1st level, and again at 4th, 7th, and
10th level, the incantatrix may select any metamagic feat as a bonus
feat. She must meet any prerequisites for a feat in order to select it.
Focused Studies (Ex)
At 1st level, the incantatrix gives up a
school of magic so as to focus more on the remaining schools. She
must choose a school of magic other than abjuration or divination
as a prohibited school. This prohibited school is in addition to any
others already chosen due to school specialization. Thus, a specialized
wizard taking this prestige class has three prohibited schools
instead of two.
Cooperative Metamagic (Su)
At 2nd level, an incantatrix gains
the ability to apply any metamagic feat she possesses (except
Silent Spell, Still Spell, or Quicken Spell) to a spell being cast by
a willing allied spellcaster. The caster need not prepare the spell
in metamagic form or in a higher-level spell slot; the incantatrix
simply modifies the spell during the casting. Using this ability is
a standard action that provokes an attack of opportunity, just like
casting a spell, though the incantatrix can use the Concentration
skill with this ability as though she were casting defensively. The
incantatrix must ready an action to use cooperative metamagic
when her ally begins casting and must be adjacent to the caster. The
incantatrix must make a Spellcraft check (DC 18 + [3 × modifi ed
spell level]) to succeed. “Modified spell level” is the level of the
spell slot that the spell would occupy if it were prepared with the
metamagic feat applied. Any spell level increases from metamagic
feats that the caster applied also count toward the modified spell
level. For example, if an incantatrix applies the Maximize Spell feat
to an ally’s chain lightning spell, the modified spell level is 9th (6th
for the spell, +1 for the Maximize Spell feat), and the DC is 18 +
(3 × 9) = 45. If she applies the same feat to an ally’s silent chain
lightning spell, the modified spell level is 10th and the Spellcraft
DC is 48. An incantatrix can use this ability a number of times per
day equal to 3 + her Int modifier.
Metamagic Effect (Su)
At 3rd level, an incantatrix can attempt
to apply a metamagic feat she possesses to a persistent spell effect
that is already in place. For example, she could use Extend Spell
to extend the duration of a wall of force or Maximize Spell to
maximize the damage dealt by a cloudkill. To use this ability, the
incantatrix must be adjacent to or within the spell effect and make
a successful Spellcraft check (DC 18 + × modified spell level.
“Modified spell level” is the level of the spell slot that the spell
would occupy if it were prepared with the metamagic feat applied.
Spell slot increases for metamagic feats that were applied to affect
the spell’s casting (such as Still Spell, Silent Spell, or Quicken Spell)
do not count toward the modified spell level, but adjustments for
metamagic that change the spell’s effect (such as Empower Spell,
Enlarge Spell, or Widen Spell) do count.
For example, applying the Extend Spell feat to a wall of fire
gives it a modified spell level of 5th (4th for the spell +1 for the
Extend Spell feat), so the DC would be 18 + (3 × 5) = 33. If the
wall of fire had been cast with the Silent Spell feat applied, the DC
is still 33, since that feat applies to the spell’s casting, not its effect.
On the other hand, extending an empowered wall of fire would give
it a modified spell level of 7th and a Spellcraft DC of 39.
An incantatrix can use this ability a number of times per day
equal to 3 + her Int modifier. Using this ability is a full-round
action that provokes attacks of opportunity.
Metamagic Spell Trigger (Su)
At 5th level, an incantatrix gains
the ability to apply a metamagic feat she possesses to the effect of
a spell trigger item (generally a wand). Using metamagic spell trigger expends a number
of additional charges from the item equal to the number of effective
spell levels the metamagic feat would add to a spell. For
example, an incantatrix can use Quicken Spell to modify a spell
cast from a wand by spending 5 charges (1 + 4 additional charges
for the spell slot increase). Alternatively, she can apply Empower
Spell to the effect by spending 3 charges, or trigger it silently by
spending 2 charges. The Still Spell feat confers no benefit when
applied to a spell trigger item.
An incantatrix cannot use this ability when using a spell
trigger item that does not have charges, such as a strand of
prayer beads.
Seize Concentration (Su)
At 6th level, an incantatrix gains
the ability to wrest control of a spell that requires concentration
(such as implosion, major image, or summon swarm) from another
spellcaster within 30 feet. If the target spellcaster is willing, this
transfer of concentration occurs automatically. Otherwise, the
incantatrix and the target spellcaster make an opposed caster
level check. A divine spellcaster receives a +2 bonus on this check.
If the incantatrix wins, she gains control of the spell for as long
as she maintains concentration or until the original spell duration
expires. The spell functions as though the incantatrix were
the caster (even if it is a spell she cannot cast), except that any
variables determined when the spell was cast (including its caster
level) remain a s determined by the original caster. The original
spellcaster can be affected by his own spell, though he receives a
+2 circumstance bonus on any saving throw allowed against it. If
the incantatrix allows her concentration to lapse before the spell
duration expires, the original caster may reassert control over his
spell by making a successful caster level check (DC 15 + spell level).
If he fails to do so, no one controls the spell.
Instant Metamagic (Su)
Once per day, a 7th-level or higher
incantatrix can apply a single metamagic feat she possesses to a
spell without preparing it that way beforehand (if she prepares
spells) or increasing its casting time (if she does not prepare spells).
Thus, a wizard’s prepared spell works as if she had prepared it with
the metamagic feat, but it does not use a higher-level spell slot. A
sorcerer or bard’s spell is cast without adjusting its casting time, but
it works as if he had cast it with the metamagic feat. A 9th-level
incantatrix can use this power twice per day.
Snatch Spell (Su)
At 8th level, an incantatrix can attempt to
seize control over a persistent effect created by another spellcaster.
The effect must be one that does not depend on concentration but
still relies on or responds to the caster’s control (such as a summon
monster spell or spiritual weapon, but not a wall of fire or acid
fog). Furthermore, the effect (but not necessarily the spellcaster)
must be within 30 feet of the incantatrix. The target spellcaster
and the incantatrix make an opposed caster level check. A divine
spellcaster receives a +2 bonus on this check. If the incantatrix
wins, she gains control of the spell until its original duration
expires. The spell functions as though the incantatrix had cast
it, except that any variables determined when the spell was cast
(including its caster level) remain as determined by the caster. The
original caster can be affected by his own spell, though he receives
a +2 circumstance bonus on any saving throw allowed against it.
If the spell is dismissible and the incantatrix wishes to dismiss it,
she must make a second successful opposed caster level check to
do so. If she fails, the spell remains in effect and control reverts
to the original caster.
Improved Metamagic (Su)
At 10th level, an incantatrix has
mastered metamagic to such an extent that whenever she uses
a metamagic feat, the required increase in spell level (if any) is
reduced by one (minimum +1 spell level). For example, a wizard
incantatrix could prepare a quickened fireball as a 6th-level spell
instead of a 7th-level spell.
This benefit also applies to the incantatrix’s other class abilities.
Thus, the DC for using her metamagic effect or cooperative
metamagic ability is reduced appropriately for the metamagic feats
involved, and she spends fewer charges when using metamagic
spell trigger.